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How long will my slot bankroll last?

Enter your budget for the cruise, your bet and how much you plan to play. See what the plan is expected to cost, then 10,000 simulated trips: how often the money lasts, how it usually ends and how fast it goes when it runs out.

Short answer

The expected cost of a plan is simple: spins × bet × the hold. Five sessions of two hours at 600 spins an hour is 6,000 spins; at $1 a spin and 92% payback that's $480 expected. Whether $500 lasts is a different question, and the answer depends on luck and on how swingy the machine is. In our simplified medium-volatility model it lasts the whole plan in 35% of the simulated trips. A stop-loss doesn't change the price of a spin; it means fewer spins. With a $100 stop-loss and a $200 win goal for each session, the same trips lost $167 on average instead of $315, because they played about 2,200 spins, not 6,000.

Interactive calculator

Your money and your plan

The simulation reruns a moment after you stop typing. Leave the limits empty to play every planned spin.

Your money and your bet
How much you plan to play

600 spins an hour is the pace our game-math guide uses; a slower player might make 300 to 400. Sea days give you more hours to play: see sea days and port days.

The machine

You can't read a machine's payback off the cabinet. Our game-math guide found that "the same-looking game can be ordered anywhere from 85% to 96.2% payback, and cruise lines don't publish their holds". Our myths guide adds that our guides "assume ship slots hold at least as much as land casinos". 92% (an 8% hold) is a starting point, not a figure for any ship.

A simplified model, not any real machine: each spin loses, pays a small win or pays a big win. How the levels are set.

Limits for each session (optional)

If you play every spin of the plan

Spins in the plan6,000
Total you'd bet$6,000
Expected loss$480
Expected loss per hour$48

10,000 simulated trips

Money lasts the whole plan35%
Median ending balance$0
10th to 90th percentile ending$0 to $676
Median time to run out, when it does4.9 hours

In 35% of 10,000 simulated trips, $500 at $1 a spin lasted all 5 sessions of 2 hours (6,000 spins). Half were left with less than one bet; one in ten ended above $676. When the money ran out, half the time it was gone within 4.9 hours of play. 16% finished ahead. Played to the end, every spin of the plan is expected to cost $480.

Your balance as you play, across 10,000 simulated tripsBalance over 10 hours of play. Median ends at $0; the shaded band runs from the 10th to the 90th percentile, $0 to $676, at the end.$0$200$400$600$8000246810Hours of play
10th to 90th percentile25th to 75thMedianStarting bankroll
Show the chart as a table
Balance percentiles across 10,000 simulated trips
When10th25thMedian75th90th
Start$500$500$500$500$500
After session 1 (2 hours)$130$244$398$546$710
After session 2 (4 hours)$0$34$296$516$728
After session 3 (6 hours)$0$0$156$460$732
After session 4 (8 hours)$0$0$0$394$702
After session 5 (10 hours)$0$0$0$305$676

The simulation runs in your browser with a fixed seed, so the same inputs always give the same figures. Nothing you enter is sent anywhere; the link you copy keeps your plan after the # in the address, which isn't sent to our server.

How the simulation works

The expected loss needs no simulation. The simulation answers the questions an average can't: does the money last, and how does a trip usually end?

  1. Expected loss. Spins × bet × (100% − payback). It's exact if you play every spin of the plan. If the money runs out, or a limit ends a session early, you play fewer spins and lose less than that on average, which is why the simulated average loss can be lower.
  2. The spin model. A simplified model, not any real machine or pay table. Every spin costs one bet and either loses, pays a small win or pays a big win (pays include your bet back). For each volatility level the two win sizes are fixed, and their chances are solved so that the spin pays back exactly the payback you chose, with exactly that level's standard deviation per $1 bet: 3 (low), 6.349 (medium) and 13.6 (high). Those are the three presets in our range-of-results calculator, so the two tools mean the same thing by low, medium and high. Real machines have many more prizes, bonus rounds and a rare top jackpot, so their results are more lopsided than this.
  3. The trips. 10,000 simulated trips, each with its own stream from a seeded random-number generator (mulberry32). A trip plays your sessions in order from one bankroll. It runs out when it needs a spin and has less than one bet left. A stop-loss ends a session once you're down that much since it began; a win goal ends it once you're up that much. The next session starts from wherever you are.
  4. The figures. "Lasts the whole plan" counts the trips that never ran out. The ending balance percentiles sort the 10,000 endings: the 10th percentile is the amount one trip in ten finished below. The median time to run out counts hours of play, among the trips that ran out. The chart shows the same percentiles at each session's end.
The three volatility levels at 92% payback (pays include your bet back)
VolatilitySpins that winSmall win, how oftenBig win, how oftenStd. deviation per $1
Low33.1%1.5x, 1 in 320x, 1 in 443
Medium26.3%2x, 1 in 4100x, 1 in 2496.349
High22.1%2.5x, 1 in 5500x, 1 in 1,35613.6

Hours per session and spins per hour are what you plan, not what the casino measures. What a machine pays back over a few thousand spins can land far from its long-run payback; the volatility section of the game-math guide shows how far, with real PAR-sheet figures. For a single average, without the simulation, use how long will my money last? in the same guide.

Play responsibly

Every slot has a house edge, so the longer you play, the more you're expected to lose. Trips that end ahead are luck, not a system. Set a budget for the cruise before you board, and a limit for each day, and don't add money to win back losses.

If gambling stops being fun

Call 1-800-GAMBLER, or the National Council on Problem Gambling's National Problem Gambling Helpline, 1-800-MY-RESET (call or text), for free, confidential help in the US.

Sources

  1. Slots at Sea — The math behind casino games (payback and hold, the 85% to 96.2% range, the volatility presets and the 600-spin pace, with its sources)
  2. Slots at Sea — Cruise casino myths: "Ship slots are tighter than land casinos" (cruise lines publish no paybacks or holds)
  3. National Council on Problem Gambling — National Problem Gambling Helpline (accessed Oct 22, 2026)
Last checked October 22, 2026